Star Trek: The Art of John Eaves Review

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Titan Books has developed a new art book for the entire art collection of Star Trek by John Eaves. Covering the entire series and movies, this book gives glimpses into the art design by John Eaves, from the ships to the crew designs, and the atmosphere. Take a look into Star Trek: The Art of John Eaves here!

Poster art of the Enterprise-E for Star Trek: Communicator

About the Book

The book has a wide array, covering all of the movies and series throughout the decades. Included in the book is:

Chapter 1

To Boldly Go: Life Before Star Trek

Chapter 2 – The Movies

  • Star Trek V: The Final Frontier
  • Star Trek Generations
  • Star Trek: First Contact
  • Star Trek: Insurrection
  • Star Trek Nemesis

Chapter 3 – The Television Series

  • Star Trek: Deep Space Nine
  • Star Trek: The Next Generation and Voyager
  • Star Trek: Enterprise

Chapter 4 – The Kelvin Timeline

  • Star Trek
  • Star Trek Into Darkness
  • Star Trek Beyond

Chapter 5 – Star Trek Discovery

Though we wont be covering every single series and movie, we have some preview images for the book to show what to expect!

Art Previews

Breakdown of Phaser Model

The Movies – One major part of Star Trek is their technology, and Eaves’ has done a breakdown of the phaser model – showing battery replacements, and how it would be used. It happens that it got printed in a magazine by accident.

“We also built the phasers for the film, and the instruction sheet for the prop man ended up getting printed in a magazine along with my phone number. When the magazine came out, I started getting calls in the middle of the night saying “Hey, I hear you have Star Trek phasers” I couldn’t figure out what it was all about until I finally saw the magazine article” – John Eaves

Enterprise-B Breakdown

The Movies – On a low budget, John Eaves needed to create the Enterprise-B by using old ships such as Excelsior and Grissom, and he designed the concept overhaul to get it completed.

“My first assignment on the film was the Enterprise-B. They didn’t have a big budget to make a new Enterprise model, so they brought in some pictures of models they already had in storage at ILM. They had the Excelsior, Grissom and a couple of other models and said, ‘We need to use one of these ships, so make some changes and add-ons to the models, which will be cheaper and we’ll get more bang out of our buck.'” – John Eaves

Deep Space Nine Cover

The Television Series – This is the drawing of the Deep Space Nine cover, which the space station was roughly CG’d by Jim Van Over and John Eaves created into a central drawing.

“Jim van Over did a rough CG version of the Deep Space Nine station, making it look like an old 1950s Air Force space station, and I had to translate it into a key drawing and that’s the one where Sisko says, ‘I’ve got to do this one!’. That was a unique episode, where we got to do a things you just wouldn’t expect to do on a science fiction show.” – John Eaves

Interior passenger shuttle designs, jumping sequence, and Enterprise shuttle.

The Kelvin Timeline – They decided on a sleeker Enterprise ship than in the previous Star Trek installments, though the shuttles look more to the original design.

“When we got to the Enterprise shuttle, Scott suggested we make it a little sleeker and more like Ryan’s Enterprise, so I would talk to Ryan about what he was doing, which was beautiful and streamlined. My drawings are actually based on his earlier designs for the Enterprise, which is different from the one you see in the film, so the shuttle nacelles were more in line with that original design.” – John Eaves

Spock’s Photo Box

The Kelvin Timeline – One of the more touching moments in the later Star Trek movies is the Spock photo box that we see.

“One of my favorite props in the film is Spock’s photo box. The box is based on a metal cigarette case and a business card case I found during my research, so we mixed the two together. It was supposed to open, but we didn’t want a traditional hinge, because you’ve seen that many times before, so I wanted to add something different. We devised a little slider, so the box would slide, as opposed to hinge open.

The photo box started as a prop, so we didn’t know it was going to create such an emotional response at the end of the film, because it certainly didn’t read that way in the script. It was basically just a box that Spock had, but we didn’t know if it was going to be old Spock or younger Spock. I initially drew the box with some Vulcan characters in it, so we just grabbed a picture of some Vulcams from one of the other shows and stuck it in there. It was like a family album with a couple of different uncles in it.” – John Eaves

Early concepts of the U.S.S. Jefferies, and concept art for the U.S.S. Sioux.

Star Trek: Discovery – Though Star Trek: Discovery launched with some controversy, Eaves has been working on the show including the ship concept art. This includes art for the U.S.S. Jefferies, and U.S.S. Sioux.

“We also came up with seven or eight little features that you’ll see on every ship, tying that whole era together, so with the deflector dish, for example, we did a double side-by-side antennae. We also added little runner fins to every ship. With the hull lighting, we came up with the idea of segmented spotlights.” – John Eaves

Conclusion

John Eaves is such a talented design and illustrator, and has been a key part of Star Trek since Deep Space Nine. Because of this, he knows the world of Star Trek inside and out, and has designed most props and figures that we’ve seen appear within the show. I find that this book is very insightful to the world of Star Trek in the many movies, series, and of course the Kelvin Timeline. The knowledge within the book of the design process and details into how specific concepts were chosen is perfect for anyone who is also interested in Star Trek.

You can get your copy of Star Trek: The Art of John Eaves directly from Titan Books as they will point you towards a local distributor.

Good

  • Good diversity of Star Trek universe.
  • Great quality of art and concept design for props and ships.
  • Beautiful art.

Bad

  • A timeline of movies and shows would have been helpful.
9.6

Amazing

Art & Design - 10
Connection to Universe - 10
Diversity of Series and Movies - 10
Quality of Book - 9.5
Information & Behind-the-Scenes - 8.7
An avid gamer, journalist, literary reviewer, and lover of all things Marvel; wrapped in a colorful hair-do.
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