The Book of Unwritten Tales 2 has just arrived on the Nintendo Switch, bringing a story full of laughter and intriguing characters along with it. We got to play it first-hand on the Switch, and have all the details regarding gameplay, controls, and accessibility available for you.
The Book of Unwritten Tales 2 was designed to be a comedic point-and-click adventure game centering around three characters: Wilbur Weathervane a mage gnome, Nate a narcissistic human, Ivo and elf princess, and a furry creature named Critter. They have embarked on an adventure together in their land of Aventásia to figure out why the world is going mad. Not only are there Jinn and flying carpets around, but the creatures and buildings are turning topsy-turvy.
Obviously the most amazing thing about The Book of Unwritten Tales 2 is the comedic satire of dialogue provided by the characters, and I can say it’s certainly not for a younger audience. Though the game is on the Switch, PC, PS4, and Xbox One – do not get this for younger children; it’s certainly rated Teen for a reason. There are many references here that wouldn’t be suited for a younger audience.
Despite the game being primarily reading and clicking, the graphics are beautiful and are perfect for the setting. In this game the world is primarily magic with mages, Jinn, elves, etc. so the colorful beauty of The Book of Unwritten Tales 2 is essential to keeping on theme. When playing it you feel like you’ve personally seen this type of art before or the inspirations from sources like Lord of the Rings or other mythical series; but it has it’s own spin and take on it. Personally when playing this I get a strong nostalgic feel for Fable 2, a game that I hold and remember very dearly.
Voice Over & Sound
All the dialogue within the game is completely done via voice acting. This is truly an essential part in the immersion of the game and couples with the graphics very well. The entire game is full of color, voices that are appropriate for the characters, and enthusiastic character design. Even characters that aren’t ‘essential’ to the story have individual voices for their personalities, and it shows the care that went into making the story and characters believable to the audience in an appeasing way.
Controls & NPC
One thing I absolutely dislike about this game after playing it on the Switch is the controls. The joycons work as well as you’d imagine, but there seems to be some lag between the NPC and the discover-able point-and-click item. I would move the character and try to click an item and it always either misses or hits the wrong one. Maybe this is different on PC and PS4/Xbox One where you can be more precise, but the Switch version can be very frustrating in my opinion.
The Point-and-Click Aspects
Now I’m no stranger to point-and-click games having played Myst, but this game doesn’t always feel as fluid as the dialogue and graphics make it out to be. I certainly love the dialogue, but the point-and-click on items/people can be frustrating. It is possible I’ve just become accustomed to games like Fallout 4 and Destiny 2 where the movement is much faster and the inspection of items/people is faster; but this does make it feel to me that it lags a bit behind.
The Book of Unwritten Tales 2 is a really good game if you want low-key gameplay that is very soothing, with a mysterious story that engulfs you as the player and takes many hours to fully complete. Though the Switch controls do feel a bit weird because of the point-and-click aspect, the portability of the game makes it nice for going out and bringing it somewhere you may be bored, or on the go. It’s very limitless in options, and having the game available is always nice.